One World, Two Cups | Cuphead Review

StudioMDHR decided to make their game development dreams a reality back in 2000 when they started work on a game inspired by 1930s era animation, but soon found the tools of development lacking. After the rise of indie game popularity, Chad and Jared Moldenhauer, founders of the studio, decided to give the project another shot. The two brothers had been connoisseurs of old cartoons since their childhood, and set out to create an experience similar

PAX West 2017 | Cuphead Hands On Impressions

When 2009’s Demon’s Souls was unleashed on the world, we were treated to an experience that refused to show mercy as it relentlessly shut down every attempt we made to conquer it. It was a refreshing return to challenging titles that forced patience, planning, and raw skill to make any headway, which are the types of games I personally grew up with and loved. For this reason, Studio MDHR’s Cuphead, ripping a page from the

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