It is with a heavy heart that we must say goodbye to Irrational Games, the studio that brought us the absolutely amazing BioShock franchise. Ken Levine, creator of BioShock, has decided to take a step back and instead focus on smaller games focused more on narrative. He intends to release all games digitally. The smaller games mean a smaller team; almost everyone at Irrational Games has been laid off and a lucky 15 will continue on with Levine at “Take-Two”.
“While I’m deeply proud of what we’ve accomplished together, my passion has turned to making a different kind of game than we’ve done before. To meet the challenge ahead, I need to refocus my energy on a smaller team with a flatter structure and a more direct relationship with gamers.”
Some believe this may have spawned from the troubles the studio faced during BioShock Infinite‘s conception. Not only was the studio met with more than a few delays, but the endeavor to create such a beautiful masterpiece of a game proved to be expensive and some features, unfortunately, had to be taken out. Perhaps the stress and the pressures from this last game brought on the need for Ken Levine to shift focus.
Nichole "Itty Bitty Geek" Nance is a cosplayer, blogger, full-time college student, and GNN's Editor-in-Chief. In her free time, she manages her personal blog "Itty Bitty Geek" where she gives updates on her costumes and other life adventures. You can follow Nichole on all of her social media sites under Itty Bitty Geek, or check out her blog at: http://ittybittygeek.com